Bachelor of Multimedia in 3D Animation (Hons)
About
The Bachelor of Multimedia in 3D Animation programme offers students an exciting pathway into the fields of animation and digital media, blending artistic creativity with advanced technology to produce three-dimensional animations and interactive experiences. At UOC, students will master 3D animation techniques using industry-standard tools while also exploring emerging fields such as augmented and virtual reality. With hands-on projects and collaborative learning at the core, the programme enables students to build a strong portfolio that showcases both technical expertise and creative vision. Graduates will be well-prepared for a successful career in the dynamic and ever-evolving world of 3D animation.
Key facts
Qualification | Bachelor's Degree |
Study mode | Full-time |
Duration | 3 years |
Intakes | March, July, October |
Total estimated cost (local) | $ 13,463 |
Total estimated cost (foreign) | $ 16,355 |
Subjects
-
Creative Arts & Design
-
Multimedia
Duration
3 years
Tuition fees
Description | Local students | Foreign students |
---|---|---|
Tuition fee | $ 13,036 | $ 14,221 |
Miscellaneous fees | $ 427 | $ 2,133 |
Total estimated cost of attendance | $ 13,463 | $ 16,355 |
Estimated cost per year | $ 4,488 | $ 5,452 |
Miscellanous fees explained
Local students
Description | Amount |
---|---|
Registration Fee | $ 474 |
Resource Fee | $ 30-$ 3,413 |
Selection Fee | $ 0-$ 119 |
Foreign students
Description | Amount |
---|---|
Processing Fee | $ 356 |
Visa Application Fee (EMGS) | $ 521 |
Registration Fee | $ 474 |
Administration Fee | $ 711-$ 1,896 |
Resource Fee | $ 569-$ 3,555 |
Estimated cost as reported by the institution. There may be additional administrative fees. Please contact us for the latest information.
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Admissions
Intakes
Entry Requirements
Any of these:
- A-Level: A pass in A-Level with a minimum of Grade D in any 2 subjects.
- STPM: A pass in STPM with at least a Grade C (GP 2.00) in any 2 subjects.
- STAM: A pass in STAM with at least grade Jayyid.
- Matriculation: Matriculation or Foundation with at least a CGPA of 2.00.
- Diploma (Diploma Level): A Diploma (Level 4, MQF) with at least a CGPA of 2.00.
- Advanced Diploma (Diploma Level): An Advanced Diploma (Level 5, MQF) with at least a CGPA of 2.00.
- Diploma Kemahiran Malaysia (Diploma Level): A Diploma Kemahiran Malaysia (DKM) / Diploma Vokasional Malaysia (DVM) is subjected to the University's approval.
- Diploma Lanjutan Kemahiran Malaysia (Diploma Level): A Diploma Lanjutan Kemahiran Malaysia (DLKM) is subjected to the University's approval.
- Others (Other): Other relevant equivalent qualifications recognised by the Malaysian Government, acceptable to the University.
English Proficiency (For International Students):
- Achieve a minimum score of Band 3 in MUET or equivalent to CEFR Low B2.
Additional Requirements:
- Pass an interview (online/virtual /conventional) OR submit a student’s portfolio, to be determined by the University as required.
Curriculum
Year 1:
- History of Design
- Fundamentals of Digital Arts
- Creative Studies
- Basic Drawing
- Design Fundamental
- Public Speaking and Presentation Skills
- Digital Illustration
- Digital Drawing
- Story and Script
- Design Visual Communication
- 3D Modelling
- 3D Rigging
Year 2:
- Multimedia and Motion Graphic
- Storyboard
- 3D Character Animation 1
- Asset Development
- 3D Animation Principles
- Film Studies
- Entrepreneurship
- Academic Writing
- Project Management
- Marketing & Advertising Strategy
- 3D Character Animation 2
- 3D Character Modelling
- Content Development & Entrepreneurship
- Animation Production Pipeline
Year 3:
- Digital Rendering and 3D Compositing
- Character Animation 3
- Animation Portfolio
- Project 1 (Proposal)
- Animation Techniques
- Project 2 (Final Project)
- Industrial Training